Last year when THQ went under, the future of their gaming franchises were up in the air, including the
WWE
franchise. 2K Sports ended up getting the rights to the series,
resulting in a lot of excitement considering the popularity of the
NBA 2K series. Last year’s entry focusing on the legendary Attitude Era,
WWE 2K14
takes it to the next level by focusing on the biggest event of the year
for the world of wrestling, WrestleMania. This year marks WrestleMania
XXX, so there is a lot of information to cover within the game. The real
question is does
WWE 2K14 do the epic event justice? Read on to find out.
The game has many modes to choose from, but the biggest addition
would without a doubt the 30 Years of WrestleMania mode. You will find
yourself playing matches from every single WrestleMania event, with the
option of meeting the historical objectives being up to you. Should you
choose to meet the objectives it will unlock wrestlers, attires, arenas,
etc. This is a great mode for those that would love to relive the
moments that made WrestleMania as amazing as it has always been. Looking
to replay the Shawn Michaels and Razor Ramon ladder match, or even the
Bret Hart and Yokozuna match? These are all available to play through
and they are accurately represented how they happened in the past.
While many would like to relive the earlier years of WrestleMania,
there are plenty of other matches also. They are separated into
different categories to choose from, but they must be unlocked in order
to progress. One thing worth noting is the amazing detail they put into
the cutscenes with the wrestlers. They are completely accurate, one of
the best being the Randy Savage promo before his match against Hulk
Hogan.
With the game using the catchphrase of Become Immortal, fans
immediately know that this relates to The Phenom, The Deadman, The
Undertaker. This man has remained undefeated at WrestleMania for over
two decades, his current record is 21-0.
WWE 2K14 chooses to
put this milestone into the spotlight with its own mode. Players can
choose to Defend The Streak or Defeat The Streak. In Defend The Streak
you will take on the role of Taker and face as many opponents back to
back until you are defeated. This challenge becomes increasingly
difficult over time, and can have you face up to 100 opponents. Should
you choose to attempt to Defeat The Streak you will find yourself in a
very difficult scenario. In this mode, Taker is extremely difficult as
you take him on in a No Holds Barred match, but even with anything
allowed it is still a difficult task to complete.

The popular WWE Universe is once again in this entry with an addition
of rivalries. Players can take control of any superstar, and manage any
of the shows any way you see fit, including changing/creating shows.
Adding in rivalries puts an entirely new dynamic into WWE Universe mode.
It allows you to control who is having issues with who, including
individual wrestlers and tag teams. These rivalries can be short,
medium, or long in length, spanning up to 12 weeks. Over the course of
the rivalries many different things can happen between the superstars,
keeping things fresh.
The creation modes haven’t changed much between previous
installments, which may bother many fans considering it has been quite
some time since there has been a major overhaul of the mode. Yes, you
can still create arenas, superstars, entrances, move-sets, and even
finishers, but it would be nice if there was much more content available
in the future. So hopefully in future games in the series we can see
some change in this mode.
A huge addition is that there seems to be less issues with the online
modes. In previous titles in the series there always seemed to be some
issues with the servers at launch. This is huge for fans that love to
take their skills online and challenge others in the ring. Players will
now be able to play full matches, as well as level up their profiles
based on their in ring performance. Just like in most fighting games you
will also see how you compare to other players with the online
leaderboards.
While some of the modes may not offer some of the changes that fans
have been asking for, the gameplay is as fluid as ever. Going from
grapple to strikes to reversals is as seamless as ever. As usual, all
move-sets of your favorite superstars have been updated to what they
were from when they began working on the game. You are able to once
again target specific limbs to damage if you want to play it smart and
decisively take out your opponent, or you can go at it Ryback style and
demolish the opponent with devastating moves. The catching finishers
that you have seen on live television from the likes of Randy Orton are
better than ever, all it requires is you to launch your opponent into
the air and have a finisher that is able to be executed as a catching
finisher. The choice is yours, what kind of wrestler you would like to
be?
The roster of
WWE 2K14 is one of the best it has been in
years. Last year had a great roster from The Attitude Era, but featured
too many duplicates between the various superstars and divas. Yes there
are some in
WWE 2K14, but nowhere near the level of last year.
You will find many additions that haven’t been included for years in a
wrestling game including Hulk Hogan and Randy Savage. There have also
been additions of new superstars that recently debuted for the WWE, such
as Big E Langston and Fandango. For fans of the series, yes they fixed
Ryback’s character model from last year and it looks fantastic.
Graphically, the game has been tweaked for the better, but still remain similar to the graphics found in
WWE 13.
While they are by no means bad, this is just something else that fans
have been asking for year after year. It should be interesting to see
what is brought to the table with next year’s game. A nice touch is the
addition of filters to the 30 Years Of WrestleMania. If it is set in a
much older event a filter on the screen will represent that, and it will
look as if you were watching older footage on your screen. Typically
these bother me in games, but they work really well with the wrestling
footage because that is how it is normally presented. The same can be
said for the sounds of the game, which is easily the worst part of the
game, and it has been for years. The main issue is hearing the same
comments over and over from the ringside announcers. Hopefully this is
something that will change in the future as well.
WWE 2K14 is well worthy of a purchase from wrestling fans,
the fluid gameplay along with the 30 Years Of WrestleMania give you
enough content that will keep you coming back to take out your would be
opponents both offline and online. It will be interesting to see where
the series will go now that 2K Sports will have a full year to work on
the next game.