6 Things Rockstar Needs to Fix in GTA Online

Friendly Fire... Sometimes

This is a small, pesky thing, but it becomes more and more annoying, especially when you just want to play with friends. Several times now, I've ended up killing-or been killed by-my crew members. It's something that happens quite a lot in fact. Whenever you press the fire button on your controller next to an ally, you end up buffaloing them. Needless to say, this can get incredibly frustrating, especially when you play in closed sessions with friends and crew members a majority of the time. The odd thing is, when I try to to target them, I can't shoot my friends. So there's no friendly fire... unless you're really close to each other, and then it's a one-hit kill.

Jobs On Demand

In an effort to make sure no one gets too much money by playing the game, the "replay" option has been removed for jobs given by contacts. For players just starting out, this won't be too big of a deal. For anyone who wants to play a really fun mission, you're shit out of luck. You'll have to call a contact and hope for the best. Want to have fun playing a fun mission? Want to grind? Want to actually get better in the game? Too bad.

Spawn Me at the Mission Start

This is a very specific complaint, but it's annoying as all hell. Why aren't I transported to the missions start when starting a mission? If my job is on the other side of the map, why do I have to go on a road trip just to get there? Wouldn't it make more since to spawn me there, instead of making all the players kill themselves just to get there faster?

Different Crew Emblems

As a crew leader, this is frustrating. Why bother giving us an emblem gallery, when you can only use one emblem in your crew? Also, if you're in more than one crew, why can't we select a specific crew emblem from each crew?

The Bad Sport System

In theory, the "bad sport" system is a nice idea. It discourages people from well, being bad sports. Actions such as griefing and rage quitting result in being labelled a bad sport. Not being a bad sport means you occasionally get some money, but not a lot. However, as someone who plays mostly in closed sessions, this has gotten rather annoying. When my friend and I decided to play some tennis, we didn't realise how long it was going to be. After a few games, we decided on ending the game. To my surprise, I was warned about being a bad sport. What? It was a friendly match between friends, and we mutually agreed on doing something else. When I threw a grenade down and my friend jumped out of the car by accident, his car blew up. There was nothing I could do. It was an accident. However, the game doesn't know that.

The solution to this is simple: do the Dark Souls thing. If a player wrongs you, give the offended player the option to indict them. This is really no different, it just adds a step. In the example above, a prompt could have come up for my friend saying "another player just blew up your car", and then give them the option to report it as bad sportsmanship. If I'm in a closed session with only my friends, don't punish me because we're bored of playing tennis. If someone is trying to run me over, and I blow up their car, don't call me a bad sport. Simple stuff.

Glitches Galore

Goddamn I got glitches. I put a mask on, and my character goes bald, meaning there's essentially a ~$400 fee for putting on a mask. That's one part of the game I'll actively ignore, thank you. Whenever I log back in, my crew colour shirt reverts to white, and my crew emblem is gone. To make things more annoying, I have to go to a clothes shop to get it back. Sometimes, Simeon's text won't send. Sometimes I lose some of my jobs for no reason. There are a lot of little glitches that can make the game a pain, sometimes moreso than the big problems.

Ryse: Son of Rome

With the launch of the Xbox One, we see the release of Crytek's Ryse: Son of Rome. Players assume the roll of a Roman general named Marius Titus, as he embarks on a quest of revenge. Marius can lead his Roman infantry units into battle, giving them commands. The game features quick-time events controlled finishing moves, combos, and defeating a variety of enemies with close and long range weapons.

 The game also includes a co-operative multi-player mode, where players fight each other in a gladiator arena setting.
Ryse: Son of Rome is out and the reviews are in! What do you think of the game? Let us know in the comments!

Killer Instinct

Killer Instinct is a 2013 fighting video game, developed by Double Helix Games under the supervision of Ken Lobb and with input from Rare. The game is published by Microsoft Studios and was released exclusively for Xbox One.

Forza Motorsport 5

Forza Motorsport 5 is the sixth installment of the Forza Motorsport series. It was announced on May 21, 2013 during the Xbox One reveal.

It is first title in the series to feature laser-scanned race tracks, as well as open-wheel racing cars from fourth generation Dallara IndyCars and classic Formula One cars.

Similar to its predecessor, Forza Motorsport 5 will feature a partnership with the BBC television show Top Gear again and include narrations of every show host. The player will also be able to compete against the Stig's "Digital Cousin" in unique car challenges.

Batman: Arkham Origins

Batman: Arkham Origins is an action-adventure video game developed by Warner Bros Game Montreal and published by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360, and Wii U, and PC (Microsoft Windows). The game is the third entry in the popular Batman Arkham mythos and serves as a prequel to the two previous games in the series, Batman: Arkham Asylum and Batman: Arkham City. The game was released on October 25, 2013.

Releasing with the game is a Nintendo 3DS and PlayStation Vita spin-off called Batman: Arkham Origins Blackgate, a 2.5-D Metroid-style exploration action game set after the events of Origins developed by Armature Studio.

DMC Minimum System Requirements


Developer:Ninja Theory
Publisher:Capcom
Release date:January 25, 2013
Genre:Hack and slash,Action

Minimum System Requirements:
  -OS: Windows XP/Vista/7
  -Processor:Intel Core 2 Duo E4600 2.4GHz  / AMD Athlon 64 X2 Dual Core 5400+
  -Memory: 2 Gb
  -Hard Drive: 9 Gb free
  -Video Memory: 256 Mb
  -Video Card: nVidia GeForce 8800 GTS  / ATI Radeon HD 3850
  -Sound Card: DirectX Compatible
  -DirectX: 9.0c

Recommended System Requirements:
  -OS: Windows XP/Vista/7
  -Processor: Intel Core 2 Quad Q6600 2.4GHz  / AMD Athlon II X4 620 2.6GHz
  -Memory: 4 Gb
  -Hard Drive: 9 Gb free
  -Video Memory: 1Gb
  -Video Card: nVidia GeForce GTX 260  / Radeon HD 6770
  -Sound Card: DirectX Compatible
  -DirectX:9.0c

Devil May Cry 5 Available on: PS3, PC, Xbox 360

Capcom announced today that it's super-stylized reimagining of the Devil May Cry series, headed by Heavenly Sword developer Ninja Theory, will not be releasing in 2012 as originally planned.

Instead, DmC: Devil May Cry (a prequel to the current series) will be pushed back to January 15, 2013 when it will release on both PlayStation 3 and Xbox 360. They also took this opportunity to announce that there will be a PC version available "later in 2013."

This will no doubt be a bittersweet announcement for the series' fans who vocally came out against the series' new direction when it was first announced. On one hand, there's no Devil May Cry for 2012, but on the other hand it will be a higher-quality title when it finally does release in 2013. It will be the first installment in the series since January 2008's Devil May Cry 4.